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Coding more games with more stories

It's that time again! If you know somebody who's 12-18 who likes the idea of writing interactive fiction in the form of visual novels, you can sign up for my five week starter course by browsing over to ThinkersMeetup.

I'm also thinking of expanding the course out for a further five weeks with more advanced techniques and time to actually build the stories, rather than just looking at how to build them so I'll post an update in a few weeks about that as well.

If you have no idea at all what I'm talking about, wonder over to VisualInk and try the example story linked on the home page.

Aaaaaand... on a final note, I'm also looking at two other options. One is an introduction to Godot as an intensive course over the summer to teach real time game development, and the other is interactive fiction courses aimed at adults. If you have any interest in either, let me know. I'm especially if you're an adult interested in expanding creative writing into writing interactive fiction to hear what format works best for you: once a week at lunch time for an hour, weekend courses, several afternoons during a single week as an intensive block with writing time in between? Adult schedules are always interesting to manage.